๐ŸŒŸAstral Arena Alpha - v0.0.3๐ŸŒŸ


Our Third Public Astral Arena Alpha Update is Here! 

This update brings big changes to deepen progression, refine gameplay, and add new strategic options. With 3 new types, expanded Astrals, and a fresh unlock system, thereโ€™s plenty to explore. Weโ€™ve also added NPCs like the Skill Master and Alchemist, who allow you to buy and upgrade skills and items, adding a new layer to your runs. Plus, with reworked Astral stats and persistent upgrades, every run is more rewarding and consistent.

Check out the full list below, and dive in!

Change Log

๐Ÿ†• New Features and Additions

๐Ÿ†• Astralog: Introducing the Astralog, a comprehensive Dex that tracks each Astral you've encountered, including combat stats and player-specific stats like how many times you've defeated it.

๐Ÿ†• Skill Master, Core Master, and Alchemist NPCs: New NPCs for skill and item purchases to deepen progression.

๐Ÿ†• 3 New Types: Acid, Water, and Fungus types have been added to expand strategic options.

๐Ÿ†• Astrals Roster Expansion: Roster expanded from 6 to 13 Astrals (39 with all forms!).

๐Ÿ†• New Unlock System: A fresh unlock system that rewards progress in a more structured way.

๐Ÿ†• Persistent Save Data: Weโ€™re rogue-lite now, meaning progress and upgrades carry over between runs!

๐Ÿ†• Credit Screen: Added a new credits screen to spotlight our team!

๐Ÿ†• Type Chart: New type chart on the wall, which unlocks as you discover type interactions.

๐Ÿ†• New Healing System: Added a healing statue in the prep area to heal between combats; upgrades increase healing capacity.

๐ŸŽฎ Gameplay Changes

๐ŸŽฎ Self Skills: Self skills are back!

๐ŸŽฎ Skill Unlocks: Skills are now unlocked by purchasing them from the Skill Master, with a visible grade system to indicate skill quality.

๐ŸŽฎ Item Purchases: Items can now be purchased from the Alchemist.

๐ŸŽฎ Core Acquisition: Cores are now obtained by purchasing them from the Core Master.

๐ŸŽฎ Upgrades: Various aspects of the game can now be upgraded, with upgrades persisting between runs.

๐ŸŽฎ Updated Challengers: Now includes all types and type combinations, adding more variety!

๐ŸŽฎ Balance Adjustments: Numerous tweaks to improve overall gameplay flow.

๐ŸŽฎ Placeholder Models for New Astrals: Every Astral now has a model, even if placeholder.

๐ŸŽฎ Images for All Astrals: Each Astral has an image, including placeholders.

๐Ÿ”ง Bug Fixes

๐Ÿ”ง Various Fixes: Squashed several bugs to improve stability and game experience. Since we changed a lot of the game, many bugs simply are no longer relevant (Why fix  a bug when you can just change the game? : ) )

โš–๏ธ Balance Changes

โš–๏ธ Buffs/Debuffs: Buffs and debuffs now last longer to allow them to last long enough to be used.

โš–๏ธ Enemy Scaling: Refactored and rebalanced enemy scaling to improve gameplay challenge and flow.

โš–๏ธ Astral Stats: All Astrals have had their stats reworked and are no longer randomly generated, offering a more consistent and strategic experience.

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